Like other jobs in-game, this job is a game pass job and it costs 75 R$ (ROBUX) since 10/13/2017, but before, it was 50 R$ (ROBUX) (and earlier, 35 R$) and the player must have less than 50 bounties to go on this job. This pass includes all police tools and vehicles, which are below.
As of 2019, police officers fined other players on the spot using the clipboard, adding further realism for traffic stops and to encourage other drivers to drive responsibly.
Early 2019, there are plans for the police team to be free to access and the pass will be replaced for the upcoming SWAT team. (UNCONFIRMED, However many believe so)
For specific vehicles and information, check out the Police Vehicles article.
Marked Vehicles Edit
Police vehicles differ from them from their civilian counterparts -with a roof-mounted light bar, sirens, an air horn in place of the regular horn, a police livery, and (usually) increased vehicle performance. Most marked police vehicles also are equipped with front ram bars, although only some of them are physical.
Unmarked Vehicles Edit
(Most) unmarked police cars are the only vehicles in the police fleet that can be repainted for an extra fee. The unmarked cars, as their name implies, have no visible police markings or a roof light, but have smaller, less visible police lights located around the vehicle, and ram bars are not present in the case of the unmarked variants of marked vehicles.
Prior to the mesh update, no unmarked unit had a traffic director but after the mesh update, the unmarked Crown Victoria was equipped with one, as well as the Ford Explorer that was added later on. Unmarked cars share their stats with their marked counterparts; except for the Civic Type R. The Police Van body is black and cannot be changed, which is only available as an unmarked car. After the 2019 update where TTP started to use ROBLOX lighting, traffic directors were removed from all police vehicles. Therefore, an arrow board truck on the DOT team is highly recommended for police checkpoints.
Police officers also have access to these tools:
The most used and most iconic tool by police, handcuffs can arrest any player with bounty 100 and over. To arrest the player, the officer has to come up to the player and click E to put them in jail. This might take a few tries, as the criminal will try to escape out of your handcuff range. The affected player will then respawn in a jail cell in the prison. The affected player has a 1-6 minute sentence, depending on their previous bounty (a higher bounty results in longer imprisonment). Arresting a player will earn 750 job XP for police, but this is disabled in VIP servers, presumably to prevent people from XP farming with alt. accounts.
The pistol can affect players who have over 500 bounty, or players who have a gun in their hand. Unlike other teams, if an officer deals damage with his/her weapon, he/she will not receive bounty. The pistol can also shoot tires to "deflate" them, but can only deflate the car tires that of a person who has over 100 bounties or armed. Upon killing a red criminal with the pistol, or shooting the head or torso of a red player who reset, that player will be jailed. The Pistol is statistically identical to the Rifle. The pistol now only has a 10 round magazine.
Radar Gun Edit
This tool can detect a vehicle's speed by hovering over a vehicle within a set range. It can also track vehicles by clicking on them, and clicking on the sky will untrack vehicles. This is useful for performing traffic and speed enforcement.
The flare tool drops flares on the road to warn people not to enter, or they have to change lanes as their lane is blocked. They are not physical due to potential issues, so pursuits cannot be directly stopped by them, but use more as warning lights that can move around.
Prison Key Card Edit
This key card gives you all access to all doors and cells in the police/prison complex, even if the keycard isn't equipped. If a police officer is killed or resets, they will rarely drop the key card, but any player that isn't a police officer with a key card will gain about 200 bounties. On the game's GUI, as a police official, the key card has your player name and avatar on it. It will say Officer [Player name]. To open the doors in the cell, click the grey button without holding the key card.
The laptop can be used for viewing traffic cameras, just like what DOT workers and EMT's do. The cameras are useful for working out locations where criminals or drivers that have escaped your pursuit if you are unable to find them. They can also be used to access and monitor traffic.
Clip Board Edit
The clipboard lets you give someone with 10+ bounty and a payable fine without going to the police station. It is basically a portable ‘pay bounty’ button. If the target doesn’t pay within the 25 seconds limit, they gain automatic bounty and can be arrested with handcuffs. This is the same with clicking the ‘don't pay’ button.
Police Rules Edit
- Ultimate Driving is NOT a role-play game. Thus, roleplaying is a choice. No one is allowed to force you to RP with them, and vice versa applies too. Furthermore, you are not allowed to report a player for "fail roleplaying". In short, don't get mad because people aren't playing the way you want them to.
- DO NOT spawn arrest. If a player manages to get evidence of you doing this, you risk receiving an in-game ban. Most spawn areas are prevented from such actions by having force fields around players near the spawn.
- If a player is inside the police station building and paying off their bounty, you are not allowed to arrest them (there is a force field as described below). Prison escapees, as well as players standing outside the building, can be arrested without possible consequences.
- You may not arrest or shoot at players while they are at spawns and inside police stations. A force field will exist around these players to protect them. This prevents spawn arrest which is against the rules.
- If you have the radio gamepass, do NOT use audio IDs to play sirens and PA system command lines such as "Police, pull over" if they are not already equipped in the vehicle. You are only permitted to use warning devices equipped with the vehicle.
- Making police checkpoints and roadblocks are fine, as long as they're within reason. Blocking off an entire spawn or road with a bus or multiple vehicles, on the other hand, is not, and ban-able with evidence.
Most of the following tips will be oriented towards the roleplay aspect of this job, however, important tips for ALL players will be denoted with "(IMPORTANT)" in front of them.
- Not every player will pull over for you. If they are yellow or orange, it is your duty to force them to stop, as well as to likely arrest them for not complying with your orders. If they are green, you are best off ignoring them unless they are actually being a hindrance (ex. repeatedly hitting your car, jumping on your vehicle to prevent it from moving etc.)
- (IMPORTANT) Do not try to arrest or shoot green/yellow players. Not only will these literally not work, but you are likely also being a complete rubbish idiot to them.
- When making police checkpoints, it is important that you leave a lane open on each side for traffic, so people can actually pass. One MAJOR mistake made by inexperienced players (this also applies to EMTs and Highway Workers is that they block off an entire side of the road and force people to drive on the wrong side into oncoming traffic. Whilst this is still allowed despite its stupidity (as the road isn't completely impassable in both directions), as mentioned prior, intentionally blocking off an entire road is against the rules and can get you banned if you get caught doing so. Similarly, roadblocks should leave a lane or two open for emergency services and civilians to pass.
- In older games, there was a sign outside the police building containing rules. It was later removed in more recent games, presumably to distance itself from the roleplay aspect of the game.
- With the mesh update, the radar gun only works when you hover your mouse over a vehicle's wheels. This is due to the fact the vehicle bodies are not solid and aren't detected by the game’s coding.
Police vehicle issues Edit
- None of the police vehicle in UD use real police rims. (Fixed with Steelies)
- The police Civic Type R and Senna were added as "extra" units. Police in real life do not use these cars because most police officers don’t have to deal with Bugatti Divo and tryhards.
- The Police Explorer is based on Ford Explorer Platinum. In real life, police only use the Ford Explorer Utility police interceptor.
- In real life, police dodge Chargers do not have rear spoilers on them.
- In real life, police do not use Unmarked vans and GMC vans. They used marked Ford or Chevrolet vans, as with the former police van before it was replaced.
- In real life, the police Charger has a top speed of 152 MPH. In UD, it's 185 MPH.
- In real life, the top speed of Ford Crown Victoria police interceptors is 128 MPH. And the top speed of Explorer's and Tahoe's is 132 MPH.